Roblox reported second quarter revenue of $1.47 billion, up 36% year-over-year, with a net loss per share of $0.26. The results were overshadowed by bookings growth that came in at the low end of expectations and a significantly negative forecast for the third quarter.
Key Highlights
- Bookings, a key indicator of future revenue, grew 8% year-over-year to $1.56 billion, which the company noted was at the low end of its guidance range.
- Daily Active Users (DAUs) increased 10% year-over-year to 123 million, while Hours Engaged grew 5% to 29 billion.
- Roblox guided for a third quarter bookings decline of 14% to 18% year-over-year, citing persistent monetization softness.